namespace EuropeEngulfed.NET
{
    partial class battleInfoIcons
    {
        /// <summary> 
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary> 
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Component Designer generated code

        /// <summary> 
        /// Required method for Designer support - do not modify 
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            this.amphibiousPictureBox = new System.Windows.Forms.PictureBox();
            this.riverPictureBox = new System.Windows.Forms.PictureBox();
            this.roughPictureBox = new System.Windows.Forms.PictureBox();
            this.snowPictureBox = new System.Windows.Forms.PictureBox();
            this.fortressPictureBox = new System.Windows.Forms.PictureBox();
            this.assaultPictureBox = new System.Windows.Forms.PictureBox();
            this.axisMinorPictureBox = new System.Windows.Forms.PictureBox();
            this.fieldFortificationPictureBox = new System.Windows.Forms.PictureBox();
            this.mudPictureBox = new System.Windows.Forms.PictureBox();
            this.maginotPictureBox = new System.Windows.Forms.PictureBox();
            this.airbornePictureBox = new System.Windows.Forms.PictureBox();
            this.swampPictureBox = new System.Windows.Forms.PictureBox();
            this.toolTipAirborne = new System.Windows.Forms.ToolTip(this.components);
            this.toolTipAssault = new System.Windows.Forms.ToolTip(this.components);
            this.toolTipAxisMinor = new System.Windows.Forms.ToolTip(this.components);
            this.toolTipFieldFortification = new System.Windows.Forms.ToolTip(this.components);
            this.toolTipfortress = new System.Windows.Forms.ToolTip(this.components);
            this.toolTipAmphibious = new System.Windows.Forms.ToolTip(this.components);
            this.toolTipMaginot = new System.Windows.Forms.ToolTip(this.components);
            this.toolTipMud = new System.Windows.Forms.ToolTip(this.components);
            this.toolTipRiver = new System.Windows.Forms.ToolTip(this.components);
            this.toolTipRough = new System.Windows.Forms.ToolTip(this.components);
            this.toolTipSnow = new System.Windows.Forms.ToolTip(this.components);
            this.toolTipSwamp = new System.Windows.Forms.ToolTip(this.components);
            ((System.ComponentModel.ISupportInitialize)(this.amphibiousPictureBox)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.riverPictureBox)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.roughPictureBox)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.snowPictureBox)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.fortressPictureBox)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.assaultPictureBox)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.axisMinorPictureBox)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.fieldFortificationPictureBox)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.mudPictureBox)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.maginotPictureBox)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.airbornePictureBox)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.swampPictureBox)).BeginInit();
            this.SuspendLayout();
            // 
            // amphibiousPictureBox
            // 
            this.amphibiousPictureBox.Image = global::EuropeEngulfed.NET.Properties.Resources.amphibiousBattleIcon;
            this.amphibiousPictureBox.Location = new System.Drawing.Point(131, 0);
            this.amphibiousPictureBox.Name = "amphibiousPictureBox";
            this.amphibiousPictureBox.Size = new System.Drawing.Size(25, 25);
            this.amphibiousPictureBox.TabIndex = 10;
            this.amphibiousPictureBox.TabStop = false;
            // 
            // riverPictureBox
            // 
            this.riverPictureBox.Image = global::EuropeEngulfed.NET.Properties.Resources.riverBattleIcon;
            this.riverPictureBox.Location = new System.Drawing.Point(53, 25);
            this.riverPictureBox.Name = "riverPictureBox";
            this.riverPictureBox.Size = new System.Drawing.Size(25, 25);
            this.riverPictureBox.TabIndex = 9;
            this.riverPictureBox.TabStop = false;
            // 
            // roughPictureBox
            // 
            this.roughPictureBox.Image = global::EuropeEngulfed.NET.Properties.Resources.roughBattleIcon;
            this.roughPictureBox.Location = new System.Drawing.Point(79, 25);
            this.roughPictureBox.Name = "roughPictureBox";
            this.roughPictureBox.Size = new System.Drawing.Size(25, 25);
            this.roughPictureBox.TabIndex = 8;
            this.roughPictureBox.TabStop = false;
            // 
            // snowPictureBox
            // 
            this.snowPictureBox.Image = global::EuropeEngulfed.NET.Properties.Resources.snowBattleIcon;
            this.snowPictureBox.Location = new System.Drawing.Point(105, 25);
            this.snowPictureBox.Name = "snowPictureBox";
            this.snowPictureBox.Size = new System.Drawing.Size(25, 25);
            this.snowPictureBox.TabIndex = 7;
            this.snowPictureBox.TabStop = false;
            // 
            // fortressPictureBox
            // 
            this.fortressPictureBox.Image = global::EuropeEngulfed.NET.Properties.Resources.fortressBattleIcon;
            this.fortressPictureBox.Location = new System.Drawing.Point(105, 0);
            this.fortressPictureBox.Name = "fortressPictureBox";
            this.fortressPictureBox.Size = new System.Drawing.Size(25, 25);
            this.fortressPictureBox.TabIndex = 6;
            this.fortressPictureBox.TabStop = false;
            // 
            // assaultPictureBox
            // 
            this.assaultPictureBox.Image = global::EuropeEngulfed.NET.Properties.Resources.assaultBattleIcon;
            this.assaultPictureBox.Location = new System.Drawing.Point(27, 0);
            this.assaultPictureBox.Name = "assaultPictureBox";
            this.assaultPictureBox.Size = new System.Drawing.Size(25, 25);
            this.assaultPictureBox.TabIndex = 5;
            this.assaultPictureBox.TabStop = false;
            // 
            // axisMinorPictureBox
            // 
            this.axisMinorPictureBox.Image = global::EuropeEngulfed.NET.Properties.Resources.axisminorBattleIcon;
            this.axisMinorPictureBox.Location = new System.Drawing.Point(53, 0);
            this.axisMinorPictureBox.Name = "axisMinorPictureBox";
            this.axisMinorPictureBox.Size = new System.Drawing.Size(25, 25);
            this.axisMinorPictureBox.TabIndex = 4;
            this.axisMinorPictureBox.TabStop = false;
            // 
            // fieldFortificationPictureBox
            // 
            this.fieldFortificationPictureBox.Image = global::EuropeEngulfed.NET.Properties.Resources.fieldfortificationBattleIcon;
            this.fieldFortificationPictureBox.Location = new System.Drawing.Point(79, 0);
            this.fieldFortificationPictureBox.Name = "fieldFortificationPictureBox";
            this.fieldFortificationPictureBox.Size = new System.Drawing.Size(25, 25);
            this.fieldFortificationPictureBox.TabIndex = 3;
            this.fieldFortificationPictureBox.TabStop = false;
            // 
            // mudPictureBox
            // 
            this.mudPictureBox.Image = global::EuropeEngulfed.NET.Properties.Resources.mudBattleIcon;
            this.mudPictureBox.Location = new System.Drawing.Point(27, 25);
            this.mudPictureBox.Name = "mudPictureBox";
            this.mudPictureBox.Size = new System.Drawing.Size(25, 25);
            this.mudPictureBox.TabIndex = 2;
            this.mudPictureBox.TabStop = false;
            // 
            // maginotPictureBox
            // 
            this.maginotPictureBox.Image = global::EuropeEngulfed.NET.Properties.Resources.maginotBattleIcon;
            this.maginotPictureBox.Location = new System.Drawing.Point(1, 25);
            this.maginotPictureBox.Name = "maginotPictureBox";
            this.maginotPictureBox.Size = new System.Drawing.Size(25, 25);
            this.maginotPictureBox.TabIndex = 1;
            this.maginotPictureBox.TabStop = false;
            // 
            // airbornePictureBox
            // 
            this.airbornePictureBox.Image = global::EuropeEngulfed.NET.Properties.Resources.airborneBattleIcon;
            this.airbornePictureBox.Location = new System.Drawing.Point(1, 0);
            this.airbornePictureBox.Name = "airbornePictureBox";
            this.airbornePictureBox.Size = new System.Drawing.Size(25, 25);
            this.airbornePictureBox.TabIndex = 0;
            this.airbornePictureBox.TabStop = false;
            // 
            // swampPictureBox
            // 
            this.swampPictureBox.Image = global::EuropeEngulfed.NET.Properties.Resources.swampBattleIcon;
            this.swampPictureBox.Location = new System.Drawing.Point(131, 25);
            this.swampPictureBox.Name = "swampPictureBox";
            this.swampPictureBox.Size = new System.Drawing.Size(25, 25);
            this.swampPictureBox.TabIndex = 11;
            this.swampPictureBox.TabStop = false;
            // 
            // toolTipAirborne
            // 
            this.toolTipAirborne.ToolTipTitle = "Airborne Assault";
            // 
            // toolTipAssault
            // 
            this.toolTipAssault.ToolTipTitle = "Assault";
            // 
            // toolTipAxisMinor
            // 
            this.toolTipAxisMinor.ToolTipTitle = "Axis Minor";
            // 
            // toolTipFieldFortification
            // 
            this.toolTipFieldFortification.ToolTipTitle = "Field Fortification";
            // 
            // toolTipfortress
            // 
            this.toolTipfortress.ToolTipTitle = "Fortress";
            // 
            // toolTipAmphibious
            // 
            this.toolTipAmphibious.ToolTipTitle = "Amphibious Assault";
            // 
            // toolTipMaginot
            // 
            this.toolTipMaginot.ToolTipTitle = "Maginot Line";
            // 
            // toolTipMud
            // 
            this.toolTipMud.ToolTipTitle = "Mud";
            // 
            // toolTipRiver
            // 
            this.toolTipRiver.ToolTipTitle = "River Crossing";
            // 
            // toolTipRough
            // 
            this.toolTipRough.ToolTipTitle = "Rough";
            // 
            // toolTipSnow
            // 
            this.toolTipSnow.ToolTipTitle = "Snow";
            // 
            // toolTipSwamp
            // 
            this.toolTipSwamp.ToolTipIcon = System.Windows.Forms.ToolTipIcon.Info;
            this.toolTipSwamp.ToolTipTitle = "Swamp";
            // 
            // battleInfoIcons
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.BackColor = System.Drawing.SystemColors.ControlDarkDark;
            this.Controls.Add(this.swampPictureBox);
            this.Controls.Add(this.amphibiousPictureBox);
            this.Controls.Add(this.riverPictureBox);
            this.Controls.Add(this.roughPictureBox);
            this.Controls.Add(this.snowPictureBox);
            this.Controls.Add(this.fortressPictureBox);
            this.Controls.Add(this.assaultPictureBox);
            this.Controls.Add(this.axisMinorPictureBox);
            this.Controls.Add(this.fieldFortificationPictureBox);
            this.Controls.Add(this.mudPictureBox);
            this.Controls.Add(this.maginotPictureBox);
            this.Controls.Add(this.airbornePictureBox);
            this.Name = "battleInfoIcons";
            this.Size = new System.Drawing.Size(156, 50);
            ((System.ComponentModel.ISupportInitialize)(this.amphibiousPictureBox)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.riverPictureBox)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.roughPictureBox)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.snowPictureBox)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.fortressPictureBox)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.assaultPictureBox)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.axisMinorPictureBox)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.fieldFortificationPictureBox)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.mudPictureBox)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.maginotPictureBox)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.airbornePictureBox)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.swampPictureBox)).EndInit();
            this.ResumeLayout(false);

        }

        #endregion

        private System.Windows.Forms.PictureBox airbornePictureBox;
        private System.Windows.Forms.PictureBox maginotPictureBox;
        private System.Windows.Forms.PictureBox mudPictureBox;
        private System.Windows.Forms.PictureBox fieldFortificationPictureBox;
        private System.Windows.Forms.PictureBox axisMinorPictureBox;
        private System.Windows.Forms.PictureBox assaultPictureBox;
        private System.Windows.Forms.PictureBox fortressPictureBox;
        private System.Windows.Forms.PictureBox snowPictureBox;
        private System.Windows.Forms.PictureBox roughPictureBox;
        private System.Windows.Forms.PictureBox riverPictureBox;
        private System.Windows.Forms.PictureBox amphibiousPictureBox;
        private System.Windows.Forms.PictureBox swampPictureBox;
        private System.Windows.Forms.ToolTip toolTipAirborne;
        private System.Windows.Forms.ToolTip toolTipAssault;
        private System.Windows.Forms.ToolTip toolTipAxisMinor;
        private System.Windows.Forms.ToolTip toolTipFieldFortification;
        private System.Windows.Forms.ToolTip toolTipfortress;
        private System.Windows.Forms.ToolTip toolTipAmphibious;
        private System.Windows.Forms.ToolTip toolTipMaginot;
        private System.Windows.Forms.ToolTip toolTipMud;
        private System.Windows.Forms.ToolTip toolTipRiver;
        private System.Windows.Forms.ToolTip toolTipRough;
        private System.Windows.Forms.ToolTip toolTipSnow;
        private System.Windows.Forms.ToolTip toolTipSwamp;
    }
}
